Standing orders
A standing order is a persistent instruction the agent must remember and follow. It turns operational rules that would otherwise live in chat into an auditable project artifact.
Example:
When every card on the roadmap is complete, bump the minor version and update
VERSION.
That rule is too important to rely on conversation history.
The artifact
.mdboard/orders/
SO-0001.md
SO-0002.md
Each order has:
- a stable id (
SO-0001); - a title and instruction;
- rationale and consequences;
- a scope;
- a status:
draft,activeorretired; - the guardian or co-guardian who authorised it;
- a history of amendments and retirement.
retire, remove and drop are one operation. An order is never hard-deleted in the normal
lifecycle; retirement keeps it auditable.
Scopes
An order applies only where its scope matches:
| Scope | Meaning |
|---|---|
project |
Every card |
kind |
One or more card kinds |
state |
One or more states |
card |
One or more card ids |
from / until |
An inclusive date range |
A project order cannot be combined with other selectors. Without project, at least one selector
is required.
Lifecycle
propose → draft → add → active
├── amend
└── retire
Propose
The guardian states the intended rule. The agent restates the meaning, scope and consequences before recording it.
mdboard --actor agent order propose \
--title "Minor version on roadmap completion" \
--instruction "When all roadmap cards are complete, bump the minor version and update VERSION." \
--rationale "Release hygiene." \
--consequences "A version bump becomes part of completion." \
--project \
--authorised-by guardian \
--authorization "Add this standing order."
The result is a draft.
Add
mdboard --actor agent order add SO-0001 \
--authorised-by guardian \
--authorization "Activate this standing order."
Only an active order applies to work.
Amend
mdboard --actor agent order amend SO-0001 \
--instruction "When all roadmap cards are complete, bump the minor version and update VERSION and CHANGELOG." \
--reason "Include the changelog." \
--authorised-by guardian \
--authorization "Amend this standing order."
The previous instruction, status and reason are kept in history.
Retire
mdboard --actor agent order retire SO-0001 \
--reason "Superseded by SO-0002." \
--authorised-by guardian \
--authorization "Retire this standing order."
Retirement stops application but keeps the artifact.
Authority
Only the guardian or a co-guardian may authorise a change. The agent may propose wording, but cannot adopt, amend or retire an order alone.
Agent awareness
The order is not merely stored; it is injected into the agent’s working context:
mdboard runbookincludes the full text of every active order;mdboard contextandbriefshow the active count and applicable orders;- the HTML board shows active orders and the orders applicable to a card;
mdboard order listshows all orders and statuses;mdboard order show SO-0001prints the instruction, scope and history.
Conflict policy
Before adding or amending an order, the agent compares it with every active order whose scope overlaps.
- A conflicting order is rejected.
- The explanation must include a concrete scenario where both orders cannot be satisfied.
- The agent may propose a revision, an amendment or a retirement.
- It never silently chooses a winner.
- A standing order cannot weaken a human gate, the state machine or a review rule.
Semantic conflict detection is agent judgement, not a hard-coded rule engine. The recorded order and its history are the audit trail.
Commands
mdboard order list
mdboard order show SO-0001
mdboard order propose ...
mdboard order add SO-0001
mdboard order amend SO-0001 ...
mdboard order retire SO-0001 ...
The usual owner-authorisation rules apply when the agent executes a guardian-only change.
Limits
- A standing order is guidance and recorded intent; it is not a code-enforced policy engine.
- Date scopes are compared as
YYYY-MM-DDdates. - Conflicting active orders are detected by the agent and rejected by the CLI when known.
- The agent must not use an order to bypass a human gate, review independence, branch rules or the state machine.